I got this email today:
I am just beginning my venture into the world of television. More specifically, I am trying to find out how
to go about presenting my idea for a television series. I think it’s a
terrific idea and have mentioned it to several friends, co-workers, and
family members for feedback. They all agree it sounds like something
they would really be interested in watching. My question is HOW do I
get started in something like this?I’ve had this idea for a few years, and there is nothing on TV
similar to it. I just have no idea how, where, and to whom to present
my ideas. I am a good writer as well, but I have never written
anything "dialogue-related", such as a play or TV series.
I politely replied by directing her to two of my previous posts here on the same topic. But I could have answered her question by rewriting her note:
I am just beginning my venture into the world of automotive design. More specifically, I am trying to find out how
to go about presenting my idea for a new car. I think it’s a
terrific design and have shown it to several friends, co-workers, and
family members for feedback. They all agree it looks like a car they’d be really interested in owning. My question is HOW do I
get started in something like this?I’ve had this idea for a few years, and there is nothing on the road that’s similar to it. I just have no idea how, where, and to whom to present
my ideas. I am a good artist as well, but I have never designed
anything "automotive-related", such as a motorcycle or truck.
No one in their right mind would ever write a note like that to a car designer. It would be insane. So why would you send it to a TV writer? Because TV isn’t car design. It doesn’t involve complex engineering and manufacturing.
Think again.
One season of an hour-long TV series costs $50 million to produce. It takes a crew of several hundred to make it happen…and the resources of a studio (aka a factory for producing TV shows and movies). No one is going to gamble that much money, or entrust that much responsibility, to someone who has never done anything "dialogue-related."
There’s no short-cut to creating a TV series, designing a car, becoming a doctor, or becoming a great chef. It takes knowledge. It takes skill. It takes work. It takes experience. Simple as that. You start at the bottom, learn the basics, and work your way up.

